🌌 The Journey

From typing BASIC on cassette tapes to building the spatial web

🎮 In The Beginning...

1970s-1980s

This journey started with typing BASIC programs from magazines. Line by line. Hoping for no typos. Hours of typing for 10 minutes of gameplay. But you didn't just play games—you understood them.

The First Machines

TRS-80 System 80 ZX Spectrum Commodore 64

16KB-64KB of RAM was expansive. Cassette tapes made that distinctive loading sound (and often failed). The Commodore 64 became the best-selling single computer model ever—17 million+ units.

The First "Intelligent" Conversations

ELIZA (1960s, experienced in 1980s) was a Rogerian psychotherapist simulation. Pattern matching that felt like magic. The first time a computer seemed to "understand." It asked, "How does that make you feel?"

It proved: humans want to believe computers think.

ELIZA was the spiritual ancestor of ChatGPT.

📼 Web 1.0 Era: The Genesis

Early-Mid 1990s

The Constraints That Shaped Everything

We built with <blink> tags, tiled 8×8 pixel backgrounds, and tables for layout (CSS was barely a thing). GIF animations were the original web motion graphics.

"How do we make this load fast enough that users don't click away?"

The Breakthrough Moments

🚀 The Speed Revolution & Always-On Culture

Late 1990s

When The Web Got Faster—And We Got Addicted

33.6k modems were more than 10x faster than 2400 baud. Pages actually loaded in seconds, not minutes. Images became practical.

But the real game-changer? The second phone line.

No more "Get off the internet, I need to make a call!" A dedicated internet connection meant a dedicated internet life. Being online shifted from occasional to constant. This was the precursor to broadband culture.

The Visual Revolution

The Birth of Online Communities

IRC (Internet Relay Chat): Real-time communication with strangers worldwide.

From: "How do we make this small enough?"
To: "What can we do with this extra bandwidth?"

🎮 Gaming: The Parallel Revolution

1980s-2000s

While the web was growing, gaming was pushing every technical boundary.

Elite (1984): The Foundation

Elite created an infinite universe on 32KB.

  • 3D wireframe space combat and trading
  • Procedurally generated galaxy (248 star systems)
  • Complete freedom: trader, pirate, bounty hunter
  • Proved: you can fit the universe in a computer

Elite is the direct ancestor of No Man's Sky and Star Citizen.

The FPS Revolution

Doom (1993): Changed Everything

Quake (1996): True 3D

💫 Personal Journey: Community Through Dedication

The 3-Week Upload

Hotline: The underground community platform. Chat, file sharing, and community before Napster. Resume-capable uploads were revolutionary.

The story: 64MB of Quake data. 33.6k modem. 3 weeks of hoping the connection wouldn't drop. Resume capability saved sanity. The community waiting on the other side made it worth it.

Quake II Requiem Mod Community: Playing with 850ms ping times. That's nearly a full second of lag. Modern gamers complain about 50ms. Still dominating through pure skill and prediction.

Learning to predict where enemies would be. The lag became part of your strategy. When everyone lags, skill still wins.

What This Taught:

Battlefield 1942 (2002): The Seamless Role Revolution

The Innovation: Be Everything

  • Start as infantry, running and shooting
  • Jump into a tank, become ground artillery
  • Hop in a plane, provide aerial support
  • All in the same life, same match, seamlessly
Previous FPS: You are a soldier with a gun
Battlefield: You are a participant in war with agency

The lesson: Perspective switching is powerful. Agency > fidelity. Being able to choose matters more than graphics quality.

📱 The Mobile Revolution

Late 2000s-2010s

When The Internet Moved Into Our Pockets—And Never Left

The Great Convergence: One Device to Replace Them All

The Sensor Revolution

Mobile devices know everything:

The Interface Revolution

From: "I need to get to a computer"
To: "I have a supercomputer in my pocket at all times"

🌌 The Dream: A Unified Universe

The Vision That Formed

Playing Battlefield 1942 and Elite, reading Ender's Game—these weren't separate experiences. They were pieces of a larger vision.

The Dream:

Seamlessly transition from Earth-bound to intergalactic context.

  • Start as a soldier on a battlefield (Battlefield)
  • Jump in a ship, fly into orbit
  • Engage in space combat
  • Jump to hyperspace, travel to another star system (Elite)
  • Land on a new planet, join a different battle
  • All seamless. All connected. All real-time.
  • Communicate instantly with teammates across light-years (Ansible)

Why This Mattered:

Why It Wasn't Possible Then:

Why It's Possible Now:

This isn't a dream anymore—it's a roadmap.

🔮 The Vision: The Spatial Web

October 20, 2025

A second realization emerged:

"Why should the WEBSITE about virtual worlds be flat and 2D?"

The Spatial Web Vision

v0.id.au becomes a 3D explorable space. The timeline is a physical space you navigate through.

Individual concepts expand into entire worlds:

  • C64 node → 1985 bedroom → actual playable C64 emulator
  • Quake node → your old setup → playable Quake
  • Battlefield node → war room → vehicle demos
  • Elite node → spaceship cockpit → procedural exploration

The transformation:

  • Reading → Exploring
  • Pages → Spaces
  • Links → Portals
  • Scrolling → Walking/Flying
  • Static → Living

The website about creating virtual worlds IS ITSELF a virtual world.

Educational Experiences

The timeline doesn't just branch into personal history—it branches into all of human history:

  • Walk into Bletchley Park (1942), decrypt actual Enigma messages
  • Stand at Kitty Hawk (1903), experience the first flight
  • Witness the invention of the wheel (3500 BCE)
  • Live the transition from hunting to farming (10,000 BCE)
We remember 10% of what we read.
We remember 90% of what we do.

The Convergence Point

You're standing at the convergence point where:

...all meet in the same place: the browser, with Three.js, powered by AI.

This is not incremental—this is the jump to a new curve.

Experience The Vision

The spatial web prototype is ready. See where 50 years of computing history leads.

🚀 Launch Space Navigator ← Back to Home